In Cobblemon battles, status conditions are powerful tools that can shift the momentum of a match by inflicting lasting effects on opponents. From weakening attacks to chipping away at HP each turn, status conditions provide strategic advantages that can wear down even the toughest Cobblemon. In this guide, we’ll explore the most effective status conditions in Cobblemon, how they work, and when to use them to maximize their impact in battle.
What Are Status Conditions?
Status conditions are ailments that affect Cobblemon during battle. They can be inflicted by moves, abilities, or even environmental conditions. Once a Cobblemon is afflicted by a status condition, the effects typically last until they are cured or the battle ends. The six primary status conditions are:
- Burn
- Poison
- Paralysis
- Sleep
- Freeze
- Confusion (although considered a volatile status, its effects are still game-changing)
1. Burn
Effect: Burn halves the afflicted Cobblemon’s Attack stat (for physical moves) and deals damage equal to 1/16th of their max HP at the end of every turn.
Why It’s Effective:
- Burn is one of the most devastating status conditions for physical attackers because it directly weakens their Attack stat, making them much less dangerous.
- The continuous HP loss from Burn forces the opponent to either switch out or waste a turn healing.
Best Users:
- Will-O-Wisp: A reliable move to burn opponents, used by Cobblemon like Rotom, Arcanine, and Sableye.
- Flame Body: Cobblemon like Talonflame and Volcarona can burn opponents upon contact, punishing physical attackers who rely on direct hits.
Strategic Use:
- Use Burn to neutralize physical sweepers like Garchomp or Dragonite, making them much less of a threat.
- Combine Burn with stall tactics, letting the HP chip away while setting up defensive moves like Substitute or Protect.
2. Poison
Effect: Poison deals 1/8th of the Cobblemon’s max HP in damage at the end of every turn. Toxic, a stronger version of Poison, increases the damage dealt each turn, starting at 1/16th and doubling over time.
Why It’s Effective:
- Toxic is an excellent tool for wearing down bulky Cobblemon that rely on longevity, like Blissey or Toxapex.
- The damage from Poison quickly adds up, forcing opponents to either switch or lose significant HP each turn.
Best Users:
- Toxic: A commonly used move by Cobblemon like Toxapex, Gliscor, and Umbreon to pressure opponents.
- Poison Point: Cobblemon like Nidoking can poison opponents upon contact, adding extra punishment for physical attackers.
Strategic Use:
- Use Toxic against defensive or bulky Cobblemon that may be difficult to take down directly. The increasing damage forces your opponent to make moves they otherwise wouldn’t.
- Combine Poison with healing moves like Recover or Roost to outlast your opponent while their HP is slowly chipped away.
3. Paralysis
Effect: Paralysis reduces the Speed of the afflicted Cobblemon by 50% and gives them a 25% chance of being unable to move during their turn.
Why It’s Effective:
- The Speed reduction allows slower Cobblemon to outspeed and strike first, turning the tide of battle.
- The chance to stop an opponent from attacking gives you extra turns to deal damage or set up without taking hits.
Best Users:
- Thunder Wave: A classic move for inflicting Paralysis, used by Cobblemon like Thundurus, Jolteon, and Rotom.
- Static: Cobblemon like Zapdos and Ampharos can paralyze opponents upon contact, punishing physical attackers who rely on direct moves.
Strategic Use:
- Paralyze fast sweepers like Weavile or Alakazam to significantly reduce their threat level by lowering their Speed.
- Use Paralysis to control the pace of battle, giving you more opportunities to hit first and potentially disrupt your opponent’s strategy with the paralysis effect.
4. Sleep
Effect: A Cobblemon affected by Sleep is unable to move for 1 to 3 turns.
Why It’s Effective:
- Sleep completely disables a Cobblemon for several turns, allowing you to set up or switch in a stronger Cobblemon without risk.
- Unlike other status conditions, Sleep can render even the most powerful Cobblemon helpless for multiple turns.
Best Users:
- Spore: The most accurate Sleep-inducing move, used by Breloom and Amoonguss to incapacitate opponents reliably.
- Sleep Powder: Used by Grass-types like Venusaur and Butterfree, Sleep Powder can disable an opponent and give you time to set up.
Strategic Use:
- Use Sleep to stop opponents from sweeping your team or to give yourself a few turns to set up moves like Calm Mind or Swords Dance.
- Combine Sleep with powerful setup sweepers like Dragon Dance Gyarados or Nasty Plot Alakazam to gain the upper hand while the opponent remains asleep.
5. Freeze
Effect: A frozen Cobblemon is unable to move until it thaws out, with a 20% chance to thaw at the start of each turn.
Why It’s Effective:
- Freeze is a rare and difficult status condition to inflict, but when it lands, it completely immobilizes the opponent indefinitely, until they thaw out.
- Freeze can last multiple turns, making it one of the most debilitating status conditions in the game.
Best Users:
- Ice Beam: A powerful move that has a 10% chance to freeze the target, used by Lapras, Cloyster, and Glaceon.
- Blizzard: Often used in hail-based teams, Blizzard can freeze opponents while dealing significant damage.
Strategic Use:
- Use Freeze when facing a strong defensive Cobblemon, as the immobility will give you time to break through their defenses.
- Combine Freeze with high-damage moves to quickly dispatch frozen opponents without giving them a chance to thaw.
6. Confusion (Volatile Status Condition)
Effect: A confused Cobblemon has a 50% chance of hurting itself for a few turns. Unlike other status conditions, confusion wears off after a few turns or if the Cobblemon is switched out.
Why It’s Effective:
- Confusion is an excellent way to disrupt an opponent’s strategy, forcing them to switch or risk hitting themselves.
- It can prevent key moves like Dragon Dance or Calm Mind setups by throwing off the opponent’s momentum.
Best Users:
- Confuse Ray: A move with perfect accuracy for inflicting confusion, used by Gengar, Crobat, and Mismagius.
- Swagger: While risky, Swagger raises the opponent’s Attack stat while confusing them, potentially making them hit themselves for more damage.
Strategic Use:
- Use Confuse Ray on offensive sweepers to make them hit themselves, disrupting their strategy and making them easier to take down.
- Combine Confusion with other status effects like Paralysis to keep your opponent incapacitated for longer.
Combining Status Conditions
Using multiple status conditions strategically can give you complete control over the battle. Here are a few tips for combining status effects:
- Paralysis + Toxic: Paralyze an opponent to reduce their Speed, then use Toxic to slowly drain their HP. The Paralysis will make it harder for them to retaliate, while Toxic deals more damage each turn.
- Sleep + Setup: Put an opponent to sleep with Spore or Sleep Powder, then use the free turns to set up with moves like Swords Dance or Calm Mind, giving you the upper hand when they wake up.
- Burn + Physical Stall: Use Will-O-Wisp to burn a physical attacker, cutting their Attack stat. Then, stall with moves like Protect or Recover while Burn slowly reduces their HP.
Conclusion
Status conditions in Cobblemon are more than just an inconvenience for your opponent—they are essential tools that can completely change the course of a battle. Whether you’re burning a physical attacker to weaken them, poisoning a bulky Cobblemon to wear it down, or paralyzing a speedy sweeper to slow it down, status conditions provide a wide range of strategic advantages. Mastering the use of these conditions will help you control the battlefield and secure victory.
What’s your favorite status condition to use in Cobblemon battles? Share your strategies in our Discord!